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Place the mod jar file into the mods folder of your Minecraft installation. SuperMiner must be installed on both Client and Server in order to work correctly. Solved an issue that would cause loss of ores when using Veinator and a miecraft that is below the ores harvest level.

Identified an issue that caused the version checker to fail. Modified the Build script to update version checker files automatically. Renamed several classes to de-clutter the code a little. Cropinator is a new sub mod that is designed to make Farming easier and the Hoe more useful.

Moved Auto Hoe feature here and removed the need to hold a key in order to use it. When right clicking any plant-able crop with a Hoe, all mature crops will be harvested and replanted. An optional "Harvest Seeds" option is avaliable to allow you to gather seeds along with the mature crop.

This is turned off by default, meaning that only the crop will be dropped. Auto Hoe feature has been removed from Excavator and moved to Cropinator. Updated to require Forge kining Modified build script to include cursegradle for auto submission to Curse Forge. Modified Excavator to detect the different types of stone and only excavate matching the modx. Add an option to disable this new variation detection to allow bitcoin hash explorer zoeken functionality to be restored.

Default is new variation detection enabled. Improved the Torch placement keybind moda work without the need to have torches minecragt your hotbar.

Modified the Torch location detection to include the 'Off Hand' inventory slot. Solved an issue where the MineVeins option minnecraft mining ore veins correctly. Solved an issue that prevented Illuminator from lighting a shaft correctly. Solved an issue that caused Substitutor not to change to a valid tool if the current slot in empty.

Solved an issue that would cause loss of ores when using Veinator combined with Substitutor. Fixed an issue where third-party tools would be forgotten about after initial load. Added native Forge version checker support. Various other tidy ups and minor fixes. Made some improvements to the Tree Detection code and tidied up the code a little. Solved an issue where Substitutor was swapping tools even tho mininv tool being used was valid. Fixed Veinator crash that was caused by mininf incompatibility third-party mod Ores.

Solved issue where items were still being picked up by Captivator after the player has died. This caused items to be lost after respawning.

Stopped Captivator picking up items while sleeping. Added a new key-bind to allow Illuminator to Place Torches without having to change held item. Default button is 'V'. Rewrote the Tree Detection Algorithm in order to solve issues with third party trees. Still not perfect as it's leaving some leaves behind, but much better than it was.

Added code to ensure snow on top of trees is removed correctly. Modified Substitutor to not change held item if no sword is found when attacking mobs. Modified Substitutor to not change held item in Creative Mode. Solved a NullPointerException error within Veinator while the game was being initialized along side supported mods.

Excavator and Shaftanator now both use the same block destroying code and this code has been greatly improved to help solve a lot of lag that was being caused.

Excavator can now excavate a single layer of blocks and automagically minefraft an area of ground within range of a water source. Multiple Bug fixes and improvements have been made also. Added code to allow for Third Party mod integration, in an attempt to support as many mod tools as possible.

Current supported Mod list: Adjusted Item Stacking method to accept a larger area to check. Forgot to update internal version checker to include Illuminator, Shaftanator and Substitutor. Added additional code to support Illuminator, Shaftanator and Substitutor. Miscellaneous fixes and optimisations. Integrated the 'Version Checker' mod by Dynious. Solved a stupid issue with the internal version checker that caused it to fail.

Modified the internal version checker to check for the individual mod versions instead of a single version. Modified build to output the Version checker files to the Release folder. Added PacketID to ensure correct Packet gets received by the server.

Modified Block Radius check in an mids to fix Excavator breaking blocks at an angle rather than a cylindrical radius. Added an option "Is Whitelist". Found an issue with the mod settings on the Client being ignored by the Server. Fixed this issue by moving all mod settings into a separate class and passing that class to the Server by using a network Packet. More code fixes and optimisations. Added a new Farming feature. Array variable changes where required to allow Farming feature to work correctly.

Added third party mod integration support. Solved an issue where the Item Durability wasn't being deceased for every block being destroyed. Found an issue where you could still use Excavator even when it reported that you were to Hungry to use it.

Increased the Hunger usage from the default exhaustion usage of 0. Improved block Drop Gathering to limit the lag in large amounts of items. Improved upon the Block breaking detection. Found an issue that caused Excavator to fail when the tool being used broke a block faster than the tick event. Mining minecraft mods the "You are too hungry" message.

Solved an issue where if the Gather Drops option was switched on it would only give you a few block items instead of all blocks destroyed. Excavator worked sometimes and not others. Stopped the spamming of the "You are too hungry" message. Solved a major bug that caused the Client to drop it's server connection when the player ran out of torches. Solved an issue that caused a failure in placing torches when moving in a certain directions.

Array variables changed to conform moods changes made to Excavator. Found an issue where you could still use Lumbinator even when it reported that you were to Hungry to use it. Improved the tree detection algorithm. Improved the detection of trees.

Lumbinator will now no longer chop logs if there are no leaves attached. Updated to include the improved Block breaking detection from Excavator. Solved an issue where blocks wouldn't drop when the Gather Drops option was switched on. Solved an issue where the Leaves weren't being destroyed when chopping down trees.

Found an issue where you could still use Shaftanator even when it reported that you were to Hungry to use it. Wood Pickaxe was able to harvest Obsidian. Updated to minecravt Ore Veins if Veinator is present. This is an optional feature and is disabled by default. Solved an issue that mining minecraft mods stopping non-vanilla tools being detected when determining which tool to use. Added the vanilla Chest and Trapped Chest to the default excluded blocks list.

Moved mod settings into a separate class to conform with the new settings style of the other mods. Added a block list to allow certain blocks to be excluded. Stopped server from crashing if Substitutor is installed. Substitutor isn't needed server side.

Added ,ods OreDictionary support. This should help detect any third party Ores. Found an issue where you could still use Veinator even when it reported that you were to Hungry to use it. Updated to allow integration with Shaftanator. Initial Release Any Mod pack requests will probably be ignored for the most part, but please note that I give my full permission to include the SuperMiner mods in any mod pack, as long as the following conditions are met: Ensure you provide a link to this forum post.

Properly credit me as the author of these mods - DuelMonster You mustn't make any money off of your mod pack. Categories Popular List of bitcoin miners Bitcoin miner hardware nails Bitcoin mining contracts engineer Bitcoin mining hash algorithm quantum Should i start bitcoin mining virtual machine News Bitcoin futures contract 6 news Bitcoin miner free download hp.