Android dead robot icon
The procedure is similar for other media, like movies and books. You can easily delete local copies while still making them available for streaming. Google Play Books and Movies both have Manage downloads pages in their settings menu, where you can delete local copies. If you prefer the Amazon Kindle app, you can do the same there.
If you're really into music, you're probably using either Spotify or Google Play Music. Both of these services prioritize streaming, but also allow you to download local copies for offline listening. That's a great feature to have, but you can easily forget what you've downloaded and fill up your storage with music you haven't spun in months. Luckily, it's easy to delete these downloaded copies. For its part, Spotify simply has a Make available offline toggle. If you don't want to keep the music around anymore, just flick it to the off position on a case-by-case basis.
For other audio files on your device like ringtones and voice recordings , tapping on the Audio category under Storage in Settings app will bring up a simple file manager, allowing you to easily get rid of any files you no longer need. Before we go into dealing with apps themselves, we recommend you first see how much room you can make by deleting your cached data and downloads. This is the crud that builds up in your phone's memory during day-to-day use, and cleaning it out once in a while is simply a good policy.
If you tap on Cached data in the Storage settings menu, a prompt will appear asking you if you'd like to delete cached data for all apps on your Android device.
If you've never done this before, it could end up freeing up a substantial amount of space. On one well-used phone we managed to clear 2. The Downloads category works much like the Audio category described above, with a file manager where you can manually select what to dispose of.
Finally, there are the apps themselves. If you've moved all your media to the cloud, cleared your caches, and deleted extraneous downloads, but still need more space, it's time to start purging apps. Tapping on Apps in the Storage menu will bring up a list of all the apps on your device, sorted by how much storage space they use. From there, you can tap on individual apps to do a few different things. First, you can and should Clear Cache , assuming you didn't already clear cached data for all apps.
Then, if necessary, Clear Data. Keep in mind that this will get rid of login info, stored preferences, and other assets—in essence, it's like returning an app to its newly downloaded state. And if you want to get rid of the app entirely, you can simply tap Uninstall and follow the prompts. Using these tips, you should be able to dramatically increase the amount of free space on your Android phone or tablet.
But if you're in the market for a new phone, there are things you can do to avoid having to employ any of these methods. If you're not comfortable surrendering your data to cloud services, we recommend that you look into getting an Android device with expandable storage. Google's focus on the cloud means fewer Android phones come with MicroSD card slots, but those that do can typically accept cards as large as GB, giving you plenty of room to play with.
It's an added expense, to be sure, but you'll be grateful for the room when you really have to get that shot. The page you requested will display in seconds. Though they lived on opposite sides of the planet, Chris and Casey agreed to meet in the middle and both moved their homes to Silicon Valley.
They hooked up with Mike Witt, another good friend and veteran of the console game industry, and set out to be the best mobile game studio ever. After five months of hard work the team of three shipped their first game: A hard-as-nails platformer, it was praised for its tight gameplay, challenging level design, humor, and beautiful graphics.
It won an "App of the Year " award and maintains a 4. Today, Wind-up Knight has been played by almost 10 million people. Excited by this early success, the Robot Invader team began experimenting with a number of prototypes, finally settling on a new, compelling mechanic for a novel puzzle game.
Over many months, this prototype became Rise of the Blobs, Robot Invader's second game. The team grew during this time as well, and development became a major undertaking. It was finally released in January of , after ten months of building, tweaking, and tuning. Like Wind-up Knight, Rise of the Blobs was a critical success, and was praised by players and the press for its addictive gameplay, its unique 3D interface, and its high-quality graphics. The Robot Invader was now four people: Chris, Casey, Mike, and Jonny Russell, a senior technical designer with more games under his belt than many developers ever ship in a lifetime.
Unsure what to build next, they split into two teams of two and worked on prototypes for several months. One of those prototypes became a sequel to Wind-up Knight, and the other became a mystery game called Dead Secret. Like its predecessor it was praised for tight, challenging gameplay and for its beautiful graphics. Barely stopping to catch their breath, the team shipped three more mini-games in the span of a month.
The series was titled Nanobots, and contained three simple games: Despite shipping six titles in just over three years, in the team took a hard look at the mobile games market and found the scene to be grim. Instead of embarking on another iOS or Android game, they took Dead Secret, a fully playable prototype mystery game developed in , back off the shelf and started reworking it for VR.